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Coarticulation and speech synchronization in MPEG-4 based facial animation

机译:基于MPEG-4的面部动画中的关节发音和语音同步

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摘要

In this paper, we present a novel coarticulation and speech synchronization framework compliant with MPEG-4 facial animation. The system we have developed uses MPEG-4 facial animation standard and other development to enable the creation, editing and playback of high resolution 3D models; MPEG-4 animation streams; and is compatible with well-known related systems such as Greta and Xface. It supports text-to-speech for dynamic speech synchronization. The framework enables real-time model simplification using quadric-based surfaces. Our coarticulation approach provides realistic and high performance lip-sync animation, based on Cohen-Massaro’s model of coarticulation adapted to MPEG-4 facial animation (FA) specification. The preliminary experiments show that the coarticulation technique we have developed gives overall good and promising results when compared to related techniques.
机译:在本文中,我们提出了一种符合MPEG-4面部动画的新型协同发音和语音同步框架。我们开发的系统使用MPEG-4面部动画标准和其他开发技术,可以创建,编辑和播放高分辨率3D模型; MPEG-4动画流;并且与Greta和Xface等知名相关系统兼容。它支持文本到语音的动态语音同步。该框架可使用基于二次曲面的表面简化实时模型。我们的协同发音方法基于Cohen-Massaro的适应MPEG-4面部动画(FA)规范的协同发音模型,提供了逼真的高性能唇同步动画。初步实验表明,与相关技术相比,我们开发的协同发音技术可提供总体良好且有希望的结果。

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